using shell hair modeling - great for very short hair (fur, carpet).using short hair modeling method - for short to medium length hair - animal fur, short human hairstyles.drawing and extending hair strands similar to Grease Pencil drawing - now rewritten to use new hair curves, in HT 3.0.interactive grooming - old method that uses particle hair to generate hair-cards, replaced by Hair System.using Track To Mesh - great for short to medium hairstyles.using Guide Mesh (grid surface) - best for modeling long hair strands - now rewritten to use new hair curves, in HT 3.0.Hair System - procedural hair generation based on geometry nodes - great for all kind of complicated hair styles (braids, curls, punk etc).There are multiple ways to generate hair-cards with Hair Tool: UNIGINE, Fatshark, Tactical Adventures, Ubisoft, Digital Extremes, Avalanche Studios, Keyword Studios, Rocksalt, Sharkmob, Black Forest Games, QLOC, VERMILA, Event Horizon, NOBODY STUDIO, Emberstorm and others. Some of customers who purchased Hair Tool: YouTube channel with videos related to HToolīusiness vs Individual license: if you are company with above 170k $ income you are Business.Hair Tutorial Part 1 and Part 2 by SinHouse - for 'old' HTool 2.46.Discord server where you can get support and report bugs.Online documentation - for older version Hair Tool 2.46.Online documentation - for latest Hair Tool 3.0 - it is is most up to date way of learning the addon.2.46 (last version that supports 'old' curves) - use HairLib_18_12_2022 with it. For 'old' Blender 3.3 up to 3.6 use 'old' Hair Tool.For Blender 3.6 - use Hair Tool 3.x (only new hair curves are supported) - and Hair Library 3.0_date.Window = 'AOuZoY6ECUfs-2ldgRPPKSh3_ssaMLGQmw:1701490603725' _WidgetManager._Init('//_WidgetManager.Hair Tool is add-on for Blender that will help you generate hair-card, shell hair or curve hair in non destructive way, using geometry nodes and python.
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